#pragma once
#include<Windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include<stdio.h>
#include<math.h>
#include<string>
#include<cstdlib>
#include"Image.h"

#ifndef DRAWIMAGE_H
#define DRAWIMAGE_H

class DrawImage
{
private:
	Image *img ;
public:
	DrawImage(void);
	void drawBack();
	void drawBackground(int);
	void drawAffrica(void);
	void drawStartButton();
	void drawHowToPlayButton();
	void drawExitButton();
	void drawImageAtZero (int);
	void drawScore(int);
	void drawChar(int,int,int);
	void darwInfo(int);
	void drawChar(int);
	void drawContinue();
	void drawLogo();
	void drawLoad(int);
};

#endif